Deadlock reticle preset

White dot Deadlock crosshair command

white dot preset for a minimal centre point. Extra command values preserve the current renderer defaults.

Deadlock console command

citadel_crosshair_color_r 255; citadel_crosshair_color_g 255; citadel_crosshair_color_b 255; citadel_crosshair_pip_gap_static false; citadel_crosshair_disable_hero_specific_crosshairs true; citadel_crosshair_pip_opacity 0; citadel_crosshair_pip_width 0; citadel_crosshair_pip_height 0; citadel_crosshair_pip_gap 0; citadel_crosshair_dot_opacity 1; citadel_crosshair_dot_outline_opacity 0; citadel_crosshair_dot_outline_gap 0; citadel_crosshair_dot_outline_border 2; citadel_crosshair_dot_size 4; citadel_crosshair_outline_color_r 0; citadel_crosshair_outline_color_g 0; citadel_crosshair_outline_color_b 0; citadel_crosshair_pip_outline_opacity 0.7; citadel_crosshair_pip_outline_border 1; citadel_crosshair_pip_outline_gap 0; citadel_hit_marker_duration 0

Preview(Yard)

Background

White dot Deadlock Crosshair Settings

Pips

Width
0
Height
0
Command gap
0
Rendered gap
11
Opacity
0
Line border
No
Static gap
No
Outline border
1
Outline gap
0
Outline opacity
0.7

Dot

Dot size
4
Dot opacity
1
Outline border
2
Outline gap
0
Outline opacity
0

Color

Crosshair color
rgb(255 255 255)
Red
255
Green
255
Blue
255
Outline color
rgb(0 0 0)
Hero profile
General
Copy formats2 options

Import and console formats

Use the format your game import screen accepts.

citadel_crosshair_color_r 255; citadel_crosshair_color_g 255; citadel_crosshair_color_b 255; citadel_crosshair_pip_gap_static false; citadel_crosshair_disable_hero_specific_crosshairs true; citadel_crosshair_pip_opacity 0; citadel_crosshair_pip_width 0; citadel_crosshair_pip_height 0; citadel_crosshair_pip_gap 0; citadel_crosshair_dot_opacity 1; citadel_crosshair_dot_outline_opacity 0; citadel_crosshair_dot_outline_gap 0; citadel_crosshair_dot_outline_border 2; citadel_crosshair_dot_size 4; citadel_crosshair_outline_color_r 0; citadel_crosshair_outline_color_g 0; citadel_crosshair_outline_color_b 0; citadel_crosshair_pip_outline_opacity 0.7; citadel_crosshair_pip_outline_border 1; citadel_crosshair_pip_outline_gap 0; citadel_hit_marker_duration 0

Review status

Settings reviewed

How to use this record

The preview uses the settings shown on this page. Test the import, command, or manual values in-game after an update. Deadlock patches can change accepted values or hero-specific behaviour.

Similar crosshairs

Close visual matches from the same game

View gallery