Deadlock reticle preset

AscensionisM Deadlock crosshair command

Community preset; no pro-player attribution is implied.

Deadlock console command

citadel_crosshair_color_r 255; citadel_crosshair_color_g 0; citadel_crosshair_color_b 174; citadel_crosshair_pip_gap_static true; citadel_crosshair_disable_hero_specific_crosshairs true; citadel_crosshair_pip_opacity 1; citadel_crosshair_pip_width 2.2; citadel_crosshair_pip_height 5.9; citadel_crosshair_pip_gap 7; citadel_crosshair_dot_opacity 0; citadel_crosshair_dot_outline_opacity 0.7; citadel_crosshair_dot_outline_gap 0; citadel_crosshair_dot_outline_border 2; citadel_crosshair_dot_size 1; citadel_crosshair_outline_color_r 0; citadel_crosshair_outline_color_g 0; citadel_crosshair_outline_color_b 0; citadel_crosshair_pip_outline_opacity 0.7; citadel_crosshair_pip_outline_border 1; citadel_crosshair_pip_outline_gap 0; citadel_hit_marker_duration 0

Preview(Yard)

Background

AscensionisM Deadlock Crosshair Settings

Pips

Width
2.2
Height
5.9
Command gap
7
Rendered gap
11
Opacity
1
Line border
Yes
Static gap
Yes
Outline border
1
Outline gap
0
Outline opacity
0.7

Dot

Dot size
1
Dot opacity
0
Outline border
2
Outline gap
0
Outline opacity
0.7

Color

Crosshair color
rgb(255 0 174)
Red
255
Green
0
Blue
174
Outline color
rgb(0 0 0)
Hero profile
Default
Copy formats2 options

Import and console formats

Use the format your game import screen accepts.

citadel_crosshair_color_r 255; citadel_crosshair_color_g 0; citadel_crosshair_color_b 174; citadel_crosshair_pip_gap_static true; citadel_crosshair_disable_hero_specific_crosshairs true; citadel_crosshair_pip_opacity 1; citadel_crosshair_pip_width 2.2; citadel_crosshair_pip_height 5.9; citadel_crosshair_pip_gap 7; citadel_crosshair_dot_opacity 0; citadel_crosshair_dot_outline_opacity 0.7; citadel_crosshair_dot_outline_gap 0; citadel_crosshair_dot_outline_border 2; citadel_crosshair_dot_size 1; citadel_crosshair_outline_color_r 0; citadel_crosshair_outline_color_g 0; citadel_crosshair_outline_color_b 0; citadel_crosshair_pip_outline_opacity 0.7; citadel_crosshair_pip_outline_border 1; citadel_crosshair_pip_outline_gap 0; citadel_hit_marker_duration 0

Review status

Settings reviewed

How to use this record

The preview uses the settings shown on this page. Test the import, command, or manual values in-game after an update. Deadlock patches can change accepted values or hero-specific behaviour.

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